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Version: 2.3.1

NRSDK 1.9.1

What's New:

  • Implemented new Hand Tracking underlying algorithms that greatly improved hand tracking performance

  • Added support for 0Dof Stable Mode NRHMDPoseTracker.ChangeTo0DofStable that enables the display's tag-along behaviour depending on the current view

  • Added support to record environment and in-app audio simultaneously. See AudioState -> ApplicationAndMicAudio in RGBCamera-Record scene for details

  • Added brightness-related native APIs in NRKernal.NRDeviceSubsystem

Improvements:

  • Improved 3DoF controller tracking and 3DoF head tracking on Nreal Air

  • Improved speed switching between different tracking mode

Bug Fixes:

  • Fixed occasional SDK launch failure

  • Fixed recorded audio/video out of sync problem (audio speed is accelerated)

  • Fixed the issue that the microphone's recording volume is too low

  • Fixed RGB Camera's capturing/recording offset

  • Fixed controller drift due to 0DoF/3DoF/6DoF tracking mode switch