NRSDK 1.9.1
What's New:
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Implemented new Hand Tracking underlying algorithms that greatly improved hand tracking performance
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Added support for 0Dof Stable Mode
NRHMDPoseTracker.ChangeTo0DofStable
that enables the display's tag-along behaviour depending on the current view -
Added support to record environment and in-app audio simultaneously. See AudioState -> ApplicationAndMicAudio in RGBCamera-Record scene for details
-
Added brightness-related native APIs in
NRKernal.NRDeviceSubsystem
Improvements:
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Improved 3DoF controller tracking and 3DoF head tracking on Nreal Air
-
Improved speed switching between different tracking mode
Bug Fixes:
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Fixed occasional SDK launch failure
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Fixed recorded audio/video out of sync problem (audio speed is accelerated)
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Fixed the issue that the microphone's recording volume is too low
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Fixed RGB Camera's capturing/recording offset
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Fixed controller drift due to 0DoF/3DoF/6DoF tracking mode switch